Saturday, September 26, 2009

Seaman Retrospective


I owned a Sega Dreamcast. It was a video game console with some very bizarre games.

Including the incredible SEAMAN.

Seaman has you, the player, raising the titular Seaman, a creature that combines the body of a freshwater sturgeon with the face of Japanese video game programer. In addition to the fact that you are rearing a fish with a human head, the game is unique in that included a microphone peripheral that allowed you to communicate with Seaman who would regularly throw barbed insults into you face and berate you for a general lack of personal hygiene. This posed an interesting moral dilemma: would you, the video game player, continue to feed and care for Seaman after his regular verbal abuse? Would the emotional trauma you had endured by his fin push you to cranking the thermostat in Seaman's tank to unbearable levels, potentially killing said Seaman? And what sort of conflicted feelings would one uncover the next morning upon discovery of Seaman's lifeless husk floating at the top of the aquarium?

Luckily, these moral conundrums are in part avertable thanks to Leonard Nimoy who acts as mentor and guide in the wonderful world of Seaman. Knowing the limitations of the natural man inside all of us, Mr. Nimoy instructs us in the proper care of Seaman, including regular counseling for the psychological health of the player. Mr. Nimoy's sagely wisdom inspires and motivates us to action while the cooling effect of his otherworldly voice soothes and reassures the player in moments of keen Seaman distress. In other words, Leonard Nimoy is a god among men.

I like Seaman. Often times I lie awake in bed with my arms crossed behind head looking up at the stars dreamily (I sleep in the woods like all strong men are want to do) and reminiscing of Seaman and the many lessons we learned together. Seaman was good to me and I was good to him. And therefore, as the wise man said, I can sleep in peace.


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